How To Play
Rules For Our Events
Player Before Game.
As a person, you are more important than the experience itself. While we appreciate immersive role play, we encourage you to tend to your self-care ahead of anything else. Please head to an out-of-game space to make sure this happens.
React to Everything.
When in doubt, react. Tell a story and wing it. Furthermore, don't expect someone to react to your actions the way you think they will. Be immersed and react, telling a realistic story with your actions– rather than getting caught up in a competitive rules discussion or ignoring them outright.
What you see, is what you get.
What you see is what you get. Everything you see in the world is generally what it appears to be by glancing at it. A rope is a rope, and a wall is a wall. While there are props made of modern materials, you shouldn’t have to use too much of your imagination to make it work.
You are a character, not a sheet.
You are not a character sheet, but rather a persona with motivations and ambitions. While some of our games have some basic character advancement, it's mostly about acting and roleplay.
Play to Lift/Lose
React to your fellow cast member’s actions in ways that make them appear more impressive or ceding the spotlight to another character. In our game cultures, having better stats isn’t what’s more important: the real accolades go to the players who consistently tell compelling stories and involve others in the game world.
Be creative. Combat is rarely the primary focus of our games, and we are interested in telling stories full of drama and emotion, allegory and metaphor. Be different with us, and try something new.